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    Siege

    Game jam

    July 31, 2022

    Released

    Lumen 16

    Unity

    In between projects I participated in a game jam hosted by IndividualKex and Pusia w Ogniu. The goal of the jam was to create a game that could be played with a single button. I chose to create a game where you have to defend your castle from incoming villagers. You do this by timing your button press to first aim and then determine the radius of your shot. If you kill an enemy you slowly level up. Every level, the player gets to choose from a number of randomly generated upgrades by again timing your button press. I had a lot of fun creating this game and it was nice to focus on more visual aspects of the game as well.

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