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    Turrim

    Personal Demo

    July 7, 2023

    On hold

    Unreal 5.2

    Turrim was supposed to be a tower defense game with heavy emphasis on elements and synergies between them. The player was meant to focus on planning towers and elements to maximize their damage. However, the game turned out to be very large in scope, having planned way too many upgrades and enemies. The game was put on hold due to a lack of time. I hope to resume it in the future

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